Video demonstration of my custom procedural animation scripts for enemies.

No outside animation was used. Built on top of Final IK.

A 3D fan-game based of the anime series: ‘Bocchi The Rock!!’

A fan-game based of the anime series ‘Bocchi The Rock’. Cover shooter gameplay inspired by ‘Nikke: Goddess Of Victory’.

Features Implemented

  • Procedural inverse kinematic animations for player character and enemies.

  • Cover-and-Shoot gunplay mechanic.

  • Object pooling for VFX, enemies and dynamic UI elements.

  • Facial animations controlled by script and animation curves.

  • Dynamic camera using Cinemachine.

  • UI system (Damage Pop-ups and character HUD).

  • Wave-spawner tool for easy creation of levels.

Tools and Libraries Used

  • DoTween

  • CineMachine

  • Final IK

Bocchi The Glock!!